[Major] Build 0.0.3.6
- Brand new level 3-6
- Knock-back from enemies and traps greatly reduced
- Fixed some misplaced tiles in world 1
- Mine shaft lamp in world 1 animated
- Changed the look of vine leaves platforms
- Changed the hurt effect and destruction effect for the Golem King boss
- Added new background tiles for world 3
- Added new type of destructible platforms
Please note: Promotion to alpha is long overdue. There's no known game-breaking bugs for months now, game works just fine and graphics have been improved a lot lately. I'll change development status from pre-alpha to alpha after the world 3 is done. That means one more level, 2 story screens and a boss fight. I might also improve animation/looks for the ghosts in world 2 for this occasion.