You can subscribe to this thread in order to follow on the news about development status of Goblins and Coins. All the previous articles can be found over at IndieDB page.
You can subscribe to this thread in order to follow on the news about development status of Goblins and Coins. All the previous articles can be found over at IndieDB page.
After 24 hrs of rigorous testing by a dedicated team of 5 people, all the known bugs are gone. Worlds 1 and 2 are finally done from a gameplay perspective (thus fast overnight updates that were being released faster than people were able to download them). There are still some opposite opinions about couple of game design decisions, but I'm happy with what I have for now.
Finally I feel that I'm ready to start working on world 3 (Swamp), which includes drawing new tiles, coming up with new mechanics (traps and environment) and also, creating modified and brand new enemies.
Build 0.0.2.12 has been dubbed "stable" and will stay available for downloads alongside the newer builds (which will be marked as 0.0.3.x and contain new levels for the world 3 for early testing).
[Minor] build 0.0.2.14
While working on the graphics for the world 3 I remembered to create a different look for the doors on world 2 (so they don't all look the same as those in world 1, but follow the world theme instead). Also added a 1 sec delay to end screen, so it does not "automatically" send you to menu after game over.
TL,DR; If you already have pre-alpha 24 you don't need to update to pre-alpha 25
[Minor] buiild 0.0.3.1b / 0.0.2.16
[Minor] Build 0.0.3.2b.exe
If everything works better now I'll push these changes to the demo version too after more testing.
[Minor] Build 0.0.3.2c
[Major] Build 0.0.3.3
[Minor] Build 0.0.3.4a
[Major] Build 0.0.3.6
[Major] Build 0.0.3.7
Please note: Promotion to alpha is long overdue. There's no known game-breaking bugs for months now, game works just fine and graphics have been improved a lot lately. I'll change development status from pre-alpha to alpha after the world 3 is done. That means as soon as I'm happy with the amount of testing this version receives.
[Minor] Build 0.0.3.8
Please note: Promotion to alpha is long overdue. There's no known game-breaking bugs for months now, game works just fine and graphics have been improved a lot lately. I'll change development status from pre-alpha to alpha as soon as I'm happy with the amount of testing this version receives.
Demo has been updated as well.
[Minor] Build 0.0.3.9
Please note: Promotion to alpha is long overdue. There's no known game-breaking bugs for months now, game works just fine and graphics have been improved a lot lately. I'll change development status from pre-alpha to alpha as soon as I'm happy with the amount of testing this version receives.
Demo has been updated as well.
[Major] Build 0.1.4.0
[Minor] Build 0.1.8.3
[Major: Steam testers only] Build 0.2.4.0