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Thanks for the feedback!

That's definitely similar to feedback I've got IRL. I should see if there's maybe a way to remedy this, hopefully without zooming out too much or restricting how much the player can move the level.

I kinda liked the camera moving like that to be honest. I feel like without it the game may be a bit easier but it would also take away from that satisfying feeling of throwing the level around and it pairs well with the effect you have on the cube with the trail.