That was a really nice take on the theme and the art style really made me nostalgic for GTA chinatown wars. I think the execution of an idea like this is tricky because you're meant to avoid interacting with the world in the way that you're used to, but it doesn't really offer an alternative form of interaction to take it's place apart from running away. If the character had an interesting way to clean up his own mess there would be more interplay within the theme. It is a really good idea and I would really like to see it developed on further.