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(+1)

It's an interesting concept though the execution is lacking. The path you can see before you is quite narrow, so it's very frantic to even play the beginning. Adding to that is the mechanic that you not only have to watch out for cars not hitting your car, but each other. Which is probably the reason for me getting this

quite often. On every ~3rd attempt or so, the game doesn't even let you play because somewhere, two cars you can't even see yet are colliding.

I'd love to see this kind of touch/mouse based racing/driving game for mobile when it's a lot more polished.

(1 edit) (+1)

Thank you for the constructive criticism. I am aware of the problems this game has and I agree I should have invested more time into playtesting, polish, and ironing out bugs. What you see happening there is that two cars are spawning on the same track very rapidly after each other and so collide and cause a game over state. I could have prevented this from happening with a few if commands, but I was panicking to add sounds and make them work in time.

I tried having the other cars’ collisions not give you a game over state, but I found that ruined the illusion of them having any weight as you could just stack them over each other (since they’re just sprites.)

If I can still patch the game I’ll incorporate your feedback as well as others’.

Thank you for playing my game even if you were quite unlucky with the spawning if it happened every 3 or so tries.

EDIT: Checked and I can only update it after voting for the Game Jam ends.