That was an interesting idea. Certainly very atmospheric, and the art is really nice. The swinging lamp is a nice mechanic, but the time limit stopped me from taking the time to maneuver the lamp to viewing the ground in front of me. Instead, I kind of just ran for it after the first couple deaths in the last room. I think you could make better use of this core mechanic if the player felt less rushed and the levels were somewhat randomly generated so I can't just memorize them (I know randomization is beyond what's possible in a 48 hour jam).
The stairs were a little annoying, but the rest of the game played pretty well. Overall, this was an interesting game. Thanks for making it!