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(+1)

The idea seems cool that you need to make desicions about defending yourself this round and have fewer options later or vice versa. But I would suggest that the waves grow at a slower rate because the game is so hard that none of the strategies seem to work and the desire for strategic thinking is gone. Also the battle itself wasn't really clear to me (how many HP does the enemy ship have? Do they shoot randomly? Are we fighting simultaniusly?) Otherwise pretty nice.