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Visuals work really strong here, although the lack of audio is a little discomforting while you're jumping around in the void of silence. The AI works pretty well here, took me a while to figure out that the white knight is copying me with some additional long jump tricks up his sleeve. I would also love the ability to choose which portal to move, could add an interesting depth to the game :) 

Hey, sorry for the audio, I just felt like the audio being rushed would actually be worse than no audio at all.  Glad you enjoyed the game, if I ever decide to extend this project I would probably go with the more classical portal route, I felt like the current approach is limiting all the possibilities with various puzzles.