I thought the environment design in the second labyrinth sequence was spot on, felt eerie with a style that matched the game's title. Additionally, I thought the some of the solutions, particularly the very first and very last, were quite neat! I do think the game would have benefitted from some music (I'm glad there were footstep sounds) and that some of the mechanics could use some work (I ran into a lot of trouble with the dumpster, loved the idea just took a long time to get it to work properly). A good entry congrats! :)