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WebGL collisions are really broken, mouse cursor is missing, but you can "swipe" a lot faster than on Windows build. :(

Can't really get between spike and bacteria, I tried couple of things, but it's impossible or really hard.

Balloon doesn't have collider so you can go through ceiling and play indefinitely.

(+1)

sorry for the bad experience in the WebGL build, I spent a lot of time making sure no impossible cases were in the world generation but I may have missed some edge cases, and the ballon going through the ceiling was a design choice for the "career mode". It's meant to be hard but not impossible there are some mechanics that help pass some cases like sticking the honey block to the ceiling or walls, shortening the connection, and swinging and passing through stuff so fast.

I enjoyed working on this game so much that I will probably continue working on it after the ratings are over.

Looking forward to updates then!