I'm fan of typing games too, so I really liked it.
It will be cool to see update with bosses with fun mechanics like dodging and damaging, making it more than endless game. :D
Takeshi
Recent community posts
WebGL collisions are really broken, mouse cursor is missing, but you can "swipe" a lot faster than on Windows build. :(
Can't really get between spike and bacteria, I tried couple of things, but it's impossible or really hard.
Balloon doesn't have collider so you can go through ceiling and play indefinitely.
Clean and neat looking art!
Needle should be a little slower at start.
As for controls, I wish you could move crown with A/D and hold it to spin automatically.
Constant tapping(especially on phones) will make your thumbs go numb. Suggestion from FonkinS sounds good too, with it following mouse/touch position. :D
I'm impressed with what you got with this little time.
You should definitely keep developing this game, make interface more readable - tower fire rate, damage etc., immediately on screen.
Crafting in TD game is something new, should be more accessible in this game, cause every player would just build the towers with the parts from chest, and place it without thinking on his own.
At first just fix the bug with drag'n'drop and sounds playing after losing. :D
Really big potential to make something bigger, really cool concept.
Really liked the graphics, low poly rocks. Got to 110, game over is kinda spooky tho.
But it's getting harder later in the game with this perspective, not sure which one is closer. Maybe it's the problem with crow or butterfly, cause they are flying.
Counterclockwise and clockwise would work well on mobile.