hey no problem!! 💜 with the tilting you could do something interesting where the pond tilts a bit smoother, i think there's an add-on for Unity that helps gives things a smoother movement/rotation to stuff, but BurtBot knows more about that tho haha
That was originally the idea, with the harsh tilt originally only used for dev purposes, but BurtBot himself said he preffered the jolted tilt! I don't have a preference personally. However, I just built v1.01 with some bug fixes, and that includes changing how the SFX works for movement! I think it will be a bit better for players. I don't have access to edit this page, unfortunately, so I have to wait to be given access for me to add it.