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hey no problem!! 💜 with the tilting you could do something interesting where the pond tilts a bit smoother, i think there's an add-on for Unity that helps gives things a smoother movement/rotation to stuff, but BurtBot knows more about that tho haha

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That was originally the idea, with the harsh tilt originally only used for dev purposes, but BurtBot himself said he preffered the jolted tilt! I don't have a preference personally. However, I just built v1.01 with some bug fixes, and that includes changing how the SFX works for movement! I think it will be a bit better for players. I don't have access to edit this page, unfortunately, so I have to wait to be given access for me to add it.