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Great to know you overcame the challenge of Hazardus Magnificus !

I put a lot of work in interactions, every crate and barrel were flammable, and every object could be grabbed or had physics.

I see a lot of comments about the mechanics of the wand and the key, and that's something I totally misdid. I will try to push an update with new indications and transparent-keys in the keylock that will auto-grab.

As always, thank you for your complete feedback, it helps me very much !