It's pretty decent as a minigame for sure, but the file size is pretty severely bloated by sounds and images that the game never uses and needs to be trimmed. For example, I casually went through the bulk deleted a bunch of stuff I KNOW the game definitely doesn't use from the doodads, parallaxes, titles, and bgm folders and ended up deleting 1,613 files and cutting the overall size from 863 MB to 228 MB. In addition, I'm sure you could get rid of almost 100 more Megabytes by deleting absolutely everything the game doesn't use. With that, it would become MUCH more manageable to download, unzip, move around, copy, etc., which would be fitting for a "mini" game like this.
Viewing post in Makoto Mini: Never Underestimate Tentacles comments
Thank you for pointing this out, I will certainly need to remember to delete the additional unnecessary files in my future games so their file size is much smaller. I know within MM:NUT, a chunk of the music that's within the games files is probably never used, and can be safely deleted, I just forgot to do so before I uploaded it on here. :