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A member registered Jan 22, 2020 · View creator page →

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Unless something game breaking gets found that I need to patch, I don't plan on updating this game any time soon, especially since I've made two more NSFW games since I released this one and I am currently working on a fourth :)

There's only one proper ending to the game, but there are each of the bad ends which may have some of the emoticons you found.
I also know I created a few of the emoticons that are in the game files without prior plans to use them and as such they ended up not being used in game. :P

I'm glad to hear you enjoyed it so much, Burbzyboi! :D
If you've not played it yet I recommend checking out the game I made after this, Arousing Sexual Stories: Risu's Initial Mission or ASS:RIM for short as I made improvements in that game based on feedback for this :)

Also I've got plans to work on another game soon and if you want to keep up to date on that I highly recommend joining my Discord server, there should be a link to it in the notepad file within MM:NUT :

Sorry about the late reply to this, been a bit busy today is all :P
The three items you need for the acid should be located in the three sections that split off from the map you find out about needing the acid. Other than the direction you came from, there should be a map to the left, another in the top right and one last one at the bottom right. Since I don't know which of those you've already checked out for the first two parts I'm not sure which one you need to visit to find the last part, but you should be able to find the dryad that's holding the last piece in whichever of those areas you've not explored yet. :)

Completed the game and very much enjoyed it, though I am wondering if there is a way to view the gallery, especially those lovely animations, after clearing the game as I've not found a way to do so?

I've been told that by using an App called Joiplay you can run my games on phones :)

I tried it out with the auto-rhythming on which certainly helped me a lot, thank you for adding such a feature :D
I think you might be right about the Panthrill, I felt that any time he grabbed me with for his dominant position, I would lose a heart guaranteed and when you can randomly get two+ of him in a single wave, that can be run ending. I don't know if it's possible but he could maybe appear in wave 8 onwards, if you want to keep the bonus round a challenge to unlock, but I would recommend limiting the amount of him that can spawn to be one per wave.
I had my stats up to 10 for both vaginal and anal and seven on oral and breasts and I was close on time as I think I found and lost my last heart to the final enemy of the wave. Maybe having a counter for how many enemies are left in the wave could be a nice touch as well, just so the player knows how many more enemies they have to encounter.

Regardless, I'm happy to see you're so receptive to feedback, I'm loving this game so much already and knowing you're doing your best to make it better is amazing! <3
I certainly love all the animations in the game, certainly helps to inspire me to work on my own pixel art games and animations too! :D

Just got done playing the latest update for the demo, really happy to see the Panthrill added to the Forest Area arena, though I'm not sure if his inclusion has now made it harder to complete, even with the new lowered goals, but then again I might just be bad at the game and struggle with that anyway :P
I assume I'm probably struggling because either my stats aren't maxed out or I'm just not that good at the actual sex mini game! XD
Regardless, I'm sure I can give it another couple of goes before I accept defeat. I can also confirm that the cat girl anal quest's animation now plays properly and doesn't crash the game :)

Nope, it was specifically when I tried to use the animation on it to start it going up, would just close out the game if it was my second time

attempting the pit quest.

My pleasure, always love finding and supporting amazing NSFW game developers! :D

I'm glad to hear about those changes to the arena quest requirements, 10 certainly sounds like a good number to still be a challenge for the infinite waves to be unlocked.

Hmm, when you said double-clicking the use key on NPCs I thought that might have been the cause for the crashes with the lift, but I think it might actually be related to when you're trying to "upload" a second score for the quest with the green tentacles before it as that was the only times I can seem to remember it crashing and after trying to replicate the crash in the debug version with my current save and failing to do so, that's the only conclusion I can come to. Sorry that I'm not much help with this issue :(

I cannot agree with you more with that statement about consent! <3 Certainly one reason I'm trying to do something similar in my own NSFW games now, so thank you for the positive vibes about the idea! :D
Ooh, I'll be looking forward a lot to the next bugfix update then, love me some new anal art and even more I'll be looking forward to the next content update too!

Always a pleasure to give feedback, after all, it's the only way we developers know what we're doing well with in our games and what we need to fix or improve going forward! :D

I just want to start this off with thank you for making such an amazing game so far! <3
I've just finished playing the demo that you've got at the moment, I've not finished everything in it mainly because I'm finding the arena rather tricky to complete the 10 waves challenge (I don't even want to think about the 15 wave one to effectively unlock the gallery yet though :( ). I've attempted it with potions applied beforehand and bring in an extra one of the aphrodisiac ones in, but I'm still struggling to reach 10. Anyway, I'm sure that's mostly just that I'm not that good at the rhythm game nor can I judge when I can use the edging mechanic without getting punished for overusing it :P

Other than that, the only other issues I've run into are a couple of crashes. One was when I tried to use the lift after the green tentacle pit quest a second time and the other crash I believe has been reported when you try to complete the anal loving cat girl's quest.
Another possible issue I've spotted is that if you lose the boss fight with the anal loving demon and then try to fight him again, he can have clones of himself running around, even more so than usual.

Anyway, enough about my personal issues with the potentially hard difficulty of the arena quests and the issues I've found in the game, lets talk about all the things I've enjoyed about the game! :D
First of all, I love that the entire game is based around consent, it's very rare to see in NSFW games so I'm super glad to have found another game dev that is taking that route within their game! <3
Another thing I love is that a lot of the animations later on into the game are rather anal focused and I personally hope this trend continues going forward as I'm a massive lover of anal in NSFW games~
I do like how with some of the creatures you can use them to get past certain obstacles too, albeit I will briefly note I wish the bee girls held onto you a bit longer while in the air, the amount of times I had to effectively land on another one mid air just to finish getting up a little bit higher was more than I would like.

Finally, thank you so much for making such a fun game and I look forward to seeing what you do with it in future, especially in terms of an easier to access gallery and more lewd animations~ <3

I'm happy to hear you enjoyed the game! 🧡😊🧡

The door in the Relaxation Room is purely for story telling/ cosmetic reasons. It doesn't actually lead anywhere

That's up to you, it might be a while before I can continue work on the game as I'm currently in the process of moving home, but once that's all sorted out and I'm settled in I'll be back to working on the final update as soon as possible! :D

I'm very happy to hear that, Spiced Eyce! :D
I certainly hope you enjoy Agents and my other games a lot! <3

Simple gameplay that is really enjoyable! :D
Looking forward to seeing if you develop this game further, maybe a gallery function too?

Try interacting with the blue slime door at the top of the room, once you've done that you should be able to explore the areas that lead out of the room to find a key to open the door :)

The boss fight for the lab should be on the basement floor, at the top centre of the map. :)

Wait, are you trying to find a key for the front door on the ground floor of the lab?
Sorry to say, but there isn't a key for that door, you're supposed to just continue through the tunnel after the boss fight in the lab.

Oh, all of the doors on the basement floor should be opened by completing the puzzle of the panel next to the doors :)

The ground floor of the lab you mean?
It should be located in one of the four rooms in the bottom right of the map :)

Of course something like that would slip past me while developing the new area, I was so focused on making sure the vents worked properly that that must have slipped my mind. I'll get to working on a patch to fix that, thank you for telling me! :D

Can you give me any more details about the situation you were in that caused this please?
As the only thing I can think of that might cause this is losing a battle due to your Lust Level getting too high

Oh no the orange door requires you to go back to one of the previous rooms to some vials to mix up something to get past the door, I believe Rosich should have mentioned it when you encounter the door.

And hmm, that is odd about them moving that fast, I'll look into possibly decreasing their speed in future updates

I'm glad you like the game so far, JNA! :D
As for an escape option, you're not the only one that's requested it, so I'm starting to think I may need to think of a way to properly implement such a feature into future games. It's just at the moment, escaping can cause a weird graphical issue in the game should you fail to escape, so I would probably have to have it that escaping is guaranteed to happen.
As for slowing down enemies, I assume you mean outside of battle when they are chasing you? I believe they should already move slightly slower than you when running, but I may see if a people would prefer them to be a bit slower still. :)

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I'll have a look into it now, I swear I fixed it, but I'll check, maybe I missed something somewhere. Sorry about this :(
(Found the issue, seems I forgot to edit something in the eventing, going to need to go through and fix it in a few areas, thank you for bringing this to my attention! :D )

Thank you for pointing out this error to me, I believe this is due to a change I made to one of the files, so I'm currently uploading a new version of the game to fix this!

You should be able to download the ZIP file of the game through the itch.io website though, and play the game that way. Hopefully that helps! :D

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I've never seen this screen before, it should just be a ZIP file that you download and then extract on your PC.

Ah, this is through the Itch.IO app, I don't know if the APP will work well with my games as I don't know how to set up an "Install" for the game through it, sorry :(

Thank you for pointing this out, I will certainly need to remember to delete the additional unnecessary files in my future games so their file size is much smaller. I know within MM:NUT, a chunk of the music that's within the games files is probably never used, and can be safely deleted, I just forgot to do so before I uploaded it on here. :

Sadly yes, but I believe some people have been able to get it to run on mobile through certain apps

I just checked the files linked to this and there should be a download available for 1.0.2, what sort of issue do you seem to be having with the download please?

Hmm, so Normal difficulties enemy numbers with Hard modes lack if healing after battles then? That could work for a new Normal difficulty in future games!
I was thinking of doing it like in my previous game Agents of P.O.R.N., where only your HP got restored after battles, but your idea might be more fun for people to enjoy, while also offering a bit of a challenge! :D

I'm glad you enjoy it! Hmm, if you don't mind me asking, I would love to discuss what sort of "middle ground" ideas you think might be best for me to try then! I could certainly try making three difficulty levels in future games then, as MM:NUT is a bit far into development now for me to go through and update things for a third difficulty level :P

Thank you for the kind words, I'm very glad you enjoy it so far!

Thank you for the feedback! This is my first attempt at a hentai game, and I've had a few people tell me that the xp gain and battles can be tedious. And I'll agree, I do feel I padded the game out just to fill up large map spaces, which is why my next game I plan on improving both the battle system and the map creation.