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(+2)

Amazing visual display, just like last year with Fairy Lost the length of the game is really impressive! The changing soundtrack is also a very nice touch! Did wish there was more of a reason to switch between big and small cat, right now I just stayed small and zapped everyone from afar and only changed when I needed to go through a gate.

(+1)

Haha, yes! Near the end I gave the big guy a bit of a hidden bonus sprint mechanic with shift, to create more of a duality between forms having a different horizontal vs vertical speed. Unfortunately, we weren't able to tutorialize / properly introduce that!

Kian (Baardus) did an amazing job on the sheer size and detail of the level! Always a blast to work with him.