Played on the Quest 2
I like this concept and had fun exploring the nodes
I couldn't seem to pull the fuse out .. I tried grabbing it with the grip buttons and pressing the others (break buttons) separately and at the same time .. am I doing something wrong? .. let me know and I will play again.
Only suggestion at this point is for the buttons, I seem to be able to grab them and pull them away .. instead you could write a class that limits the motion of the button by separating the visual element from the physics element and only moving the visual element within two points.
I will try it some more once I know how to get that fuse out.