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Interesting game. Magnet could slow down bullets just a little more to make things more responsive and powerful. At the moment, it feels like the bullets fly through my 'magnet zone' way too fast and I don't have enough time to curve the bullets fully back - which requires a crazy, time-consuming 360 spin back at the enemy. Would also love to see a 'repel' function?

There's definitely some fine tuning to do with regards to the main mechanic. Pretty much everyone who's played the game since we finished has found the magnet difficult to use, which is a shame since it's really fun once you get the hang of it. I'm not sure if a repel function would be a good idea, since that would essentially let you reflect bullets straight back at the enemies.

Actually, wait, could I ask about how long you played the game?

About 40 minutes but a lot of repeated sessions.

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That's really interesting how much harder it feels to others, even after 40 minutes of practice. Definitely going to reevaluate the mechanic and add some sort of tutorial.