I must say that i really enjoy the game as it is right now. If also would suggest to add more choices. At some developments I had the feeling that I would like to choose but I just didn't get to.
Hello, I'm sorry I'm late in responding.
In general, dominance is raised mostly in refusals, since there are as many of them in the game as there are situations. But in addition to this, certain decisions also increase dominance. For example: kicking a tom, or hitting the driver.
Of course there are situations where this is not so obvious. Previously, the MC was floating on the flow of the plot and mastered, but now the MC has taken control of everything and the dominant situations will be much more.