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Ah, i think i know the bug, it might actually be just coincidence with the map button, some people reported they got the dialogue multiple times, i couldn't replicate it but i added a condition that should hopefully fix it.

As for the rooms i added floor mats at every door so you can find the exists more easily, that was also a common complain. 

A friend is doing some additional art for the game, when he's finished the new version will go live.

I guess the mirror thing is a valid complaint but i kinda like that people will fall for it easier that way, dying once is to be expected so you can blame me for the mean design choice lol

eh, when I was already expecting to have to care about reflective surfaces for the rest of the game it was a bit concerning