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(1 edit) (+1)

Great game ! Love the art as usual, the "wobbly" style and cute characters. I enjoyed getting those alternative collectibles, but I didnt understand the tutorial and only understood their purpose once at the race. Very cool use of the them and having to race was very fun, using the attack to get speed.

My knit picking would be that I would often walljump unintentionally, throwing in the wrong direction when I was actually trying to double jump. E as an input... kind of doesnt work, since it means I have to either do everything with my left hand and stop pressing D so I can press E, or use my right hand ackwardly, so I ended up using the mouse, which is weird since there is no reason to use the mouse, maybe having another alternate input on the keyboard so I can use my left hand for movement and jump and my right hand to attack, something like Enter or shift maybe ? I also wished I could reset during the race, I would play poorly and know I would lose and my only option was waiting to fail. Oh and there's a very long delay to stop moving, which wasn't much of a problem during the race, but during the platforming section it would often lead to weird death where my character would not stop and I would fall of a platform, I couldnt just, move a little, so it felt kind of slippery.

Great game ! Awesome art ! fun use of the theme and it was fun to race that cheating jetpack user !

(+1)

Thanks for the feedback, and glad you liked it!

I'm glad you could figure it out eventually even though it wasn't clear at first. I really wanted to have more dialogue to explain what you were doing in each of the three levels, but had to cut that for time. 

I'll add changing the attack input to my post jam list, and I'll try to look into adjusting the way speed works a little more. I did it like, 3 different ways before I finally settled on one, but I think I can figure out for a way to let you make tiny movements. I think having a pause menu with "restart level" would be a good addition as well.