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(+1)

Really solid game!   I thought the shooting felt really nice, and I thought all the art looked really good too. I thought the jump was a little floaty but not too bad.      I did have one point where almost got locked out where I jumped up and then fell back down, and just as I did the barrier appeared.  After a little bit of fenagling I managed to get myself back through it though so I was able to finish the game.

One thing that does kind of break it, and I'm not if this is intentional or not, but I realized if you throw your grenade and then hit right click again, the grenades will explode immediately and you can throw more.  After I realized that and by the time they were fully upgraded and I  was throwing three at a time I could pretty much clear the screen with a couple of clicks every time. 

Overall though, really  fun and atmospheric game with just a couple things to iron out. Great job!

(+1)

Thanks so much for playing through the game! The jumó seems to be a common criticism so I’ll have to take another look at that. Also the falling through the barrier bug I knew about, but since you could get yourself back in I just let it be since time was short lol. And the grenade thing is intentional! There’s even a guy who lets you know the grenades are OP if you put some time into them, and remote detonation for the grenades is unlocked at lv 5, so great job getting there! (I know it doesn’t give you too much detail of what some of the upgrades do so they could feel unintentional). And the game is more of a power fantasy than an actual challenge, so the final level is definitely more of a pat on the back for doing great and a good excuse to feel cool