Hello, first of all I would like to tell you that your product is simply exceptional. However when I try to make a sprite of a character in 46x96, there is almost always a piece of the character that protrudes on the sprite next to it. Any idea to solve this problem? Knowing that I tried with several different sprite it does it every time and no matter the size of the sprite too :/
Viewing post in Modern interiors - RPG Tileset [16X16] comments
I had this exact same problem. Point no filter is not the issue the cause is the Max Size in the import settings.
For the super large sprite sheets you need to increase the Max Size to 4096 or whatever is larger than the size of the spritesheet itself, otherwise Unity is going to compress it. Default is 2048
Also set Compression to None and set to Point (no filter) and you should be good.