An unusual roguelike with (far) more deep than it looks at the beggining.
You must totally play a second run.
I started playing it without having sense of what I was doing, I felt that the twist to the genre was too obvious, and a bit without sense (like the thing that there was no permadeath). But after playing it... It started to make sense.
I compared the game like a music album that you dont really get at first, but when you get in.... you love it.
That's what happened to me with this. It's a super original roguelike with some stealth and puzzle elements.
I hope you continue developing it, I consider it a little gem. Imagine more powers, enemies, etc. Would be awesome. Awesome job, hope it gets a nice score, 'cause it deserves it.
PS: Rogue I don't Like is a Rogue like I freaking Like.