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The ambience is especially good in this one, and that's usually pretty hard to get right, so great job! =D

Being lost in the woods with ~something~ has to be one of the worst scenarios imaginable, and I feel like you explored that fear very well, especially with the randomization. I did have a bit of trouble reading the intro story at times, mainly when the newspaper was in the background, but nothing that got too much in the way =) Keep up the great work!

(+1)

Happy to hear that you liked the ambiance and the general idea, it's something that's evolved all throughout development and I put quite a bit of work into it so it's nice to see it's paid off.

I agree with the newspaper behind the text, I'll fix that in a later update. Thanks for the feedback!