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(+1)

29 was my highscore. I enjoyed the general gameplay and the presentation is quite nice. However, why does "restart" (which has a loading screen) take you back to the main menu? Please just let me replay the game. 

I also don't understand the purpose of the countdown, it just wastes time and the first demon spawning is telegraphed with the portal anyway. This is a die-often, score-chasing game; anything that slows the player down between attempts is frustrating and there didn't seem to be any purpose for these delays.

Sorry to nitpick. I just think it could be more player-friendly. The game is fun and it achieves the shooter without shooting concept pretty well.

Thank you, please be nitpicky :)!

Very good valid feedback, I definiely agree on that restart should let you replay instantly, it was just forgotten, but should definitely be changed to restart the "game-level" instead of taking you to the menu!
The purpose of the countdown was to build anticipation before the game starts. It might be too long, another idea could be to make it skippable by clicking.

Thank you for your feedback!