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(+1)

This was an interesting submission. Overall, it looks beautiful and was probably difficult to code. The interactiveness was really interesting and it was easy enough to get the gist of how to play the game. I really liked the illustrations, it gave a nice 20s touch and vibe to the story (kinda made me think of an Agatha Christie type of story.

What fall short to me was the way the story was conveyed. The faded-in text in the intro was a bit too short it made me feel like I had to rush to read it all, while the text in the conversations was incredibly slow (which made me lose interest a bit, since there was no way to hurry the text along, or skip the animation). I am not sure either about the tone of the conversations. Some sentences felt very academic (i.e. the use of moreover), while others could seem to be voiced by a child. It made me a bit confused about where some of the character came from (posh or not, intelligent or stupid, etc).

The game is beautiful, but needs an extra coat of polish to be great!

Thank you letting us play your creation :)

(+1)

Thanks so much for playing and for your feedback! I love detective series myself and probably Poirot or Miss Marple inspired me a bit:)  

The text should appear with the speed one character per one time frame, which seem quite fast for me. (However I've read that on some computers framerate might look different, sorry if that was the case for you, next time I will try to keep it in mind).

Indeed, I was trying to give characters different tempers, not only by how they look, but also how and what they say. I'm happy that you noticed that they all speak a bit different:)