Nice Flappy bird, the pipes felt like they need to be more forgiving. With the high score how did you make it store highest score even after reset?
I made it so when every time you get a higher score. It saves the data in a file and pulls that data and puts it in the game.
is the data file on the players location computer?
I ended up getting the hosted firebase data storage working but still very curious about the local way to keep scores or fastest data.
Yes the file is locally. With Godot you could store files on users local computer with user://filename.save.
thanks for taking the time I try to learn as many new things each jam this is helpful :)