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I'm glad you enjoyed the game. A lot of the problems mentioned are things we didn't get to tweak or tune before submitting for the Jam, some of which have already been updated. We will update the game after the rating phase is over. I really enjoy the high/low aim myself, but like you said I only switch if its necessary, and there's not really any scenarios that require the mechanic so far, but in the future you will have to switch in order to hit certain animals, enemies and boss's. Also exactly where you hit an enemy will cause varying amounts of damage. The snake I tried different color schemes with, but it didn't look like a rattle snake so now it has a little more contrast and an outline, for the demo purpose its a bit of a Gotcha! Thanks for your feedback and for playing! Keep an eye out for updates!