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Loved the SFX when hitting the ground (and overall, too). At first glance I thought it was an action game, but it felt more like a puzzler on how to reach the seeds. Cool concept!

Good point! I hadn't thought about that. It's definitely more of a puzzler, since you have to remember where to land and how to jump and such. Based on your feedback, I added that it's more of a puzzler to the description. :) Thank you for the lovely comment :)