Hi everyone, so today it is 7th February, a bit later than I expected for a new post to be published.
So I added a slight fog effect into my game, to give more dimension to the map
Also more difficulty and more strategy like decision-making aspects were added, like self-collecting buildings.
Some balance changing have been added like hostile creatures being more aggressive and stronger in normal environment
Next week I will add:
- Complete tutorial level, as my game is pretty complex and not intuitive.
- And a little more of balance changes and bug fixing
I will not give any promises, but assumed date of game being published would be near the end of February. Unfortunately, this game vlog is pretty short, contrary to my belief for prolonging this game for another month, but I believe I spend too much time on it and have to move on