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Thanks!  I'm still searching for that extra "something" in the art direction, but I'm happy with what I have to far.

My big brain idea is balancing the fun and engaging parts of these games with the more contemporary sim features that make for emergent scenarios so that it feels more like a building a community than a daycare.  It's ambitious, but if I only managed to land on virtual pet daycare maybe I think it'll still be a fun experience