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There are a couple of rough edges, like a zombie in the cave can spawn on the ledge and get stuck there, so you can't get past him. Those small holes in the cave are pretty difficult to jump over, and this part feels a bit clunky. Other than that - great game, great design, cool sound, nice atmospheric music in the menu. And veeery stylish art ^_^

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Thanks for playing my game. Appreciated! 

Yep. There are some unsquashed bugs which I was unable to fix in time. Zombies stuck in edges is one of them. The small holes are a bit clunky because I was unable to increase the ceiling height in time. I also had some doubts about making that change only because the holes force you to take care and not simply run through that passage. I felt that it would be too easy that way but may be wrong. It was important that the player knew how to jump well enough to be able to jump through the spikes ahead.

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I see. I think higher ceiling would look better, but if there's also a reason for this part to be hard - to prepare the player for what's coming, then I'm not so sure ))