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Well... if all you can say is that my game has bad implementation of the limitation and is unfair or hard I have nothing to add to your feetback. You sayed you really enjoyed the game but you didn't even bother to play it again (The game takes like 8 minutes of your life) so it does not seem like you enjoyed it. So it's little bit weird.
When you shot the boss he loses one health of maximum 15.  And yea the boss is unphased bcs I was glad I finished it all in time. Still don't take this personaly. I just think that you died on boss and decided to quit the game. And you didn't even bother to say anything what I could I change you just sayed the game is "bad".

Still Thanks, I guess.

(1 edit)

You read my comment in a much worse way than I wrote it, I'm going to try to clarify what I meant to clear the air. First thing first, I never said your game was unfair or hard, so I don't know where you got that from.  About the limitation: when I play that type of game I usually keep moving all the time, so not being able to stop didn't really change anything for me. It doesn't mean your game is bad.  And yes when I died I could have restarted, but a) I have a job and a limited amount of lunch time and more than 100 games in this jam I haven't tested yet, and b) I hate doing the same stuff again and again  where I feel I shouldn't have to in video games. You said it yourself: "You are right but I didn't want the boss to be too hard because if he kills you you start from the begining."

I did tell you about stuff you could change, but maybe not directly enough:

  • add a checkpoint between levels for people like me who want to see the ending but don't want to repeat levels they already completed when they die
  • try to find a way to better communicate when you hit the boss. Against regular enemies it is fine because they die in one hit, but against the boss the player needs to see that what they are doing is affecting the boss (there are common ways to do that, like making it blink white, adding particles, or simply displaying a life bar)

I'm sorry if my comment upset you, I just wanted to share my experience with your game that, I insist, I enjoyed (and rated well).