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(+1)

What a great idea!
I have been playing a toned down version of ironsworn for a while and I am very glad I stumbled upon this.

Only reduction will address is the lack of progress rolls. I find the possibility of ending a quest/fight/whatever early, but at a big risk too appealing.

I'm mostly writing this above part to seem less like a pendant when saying this: the second line under "Fiendship" in the English print version has a typo.

(+1)

Thanks! I will correct the double T on tthis.

As for progress rolls, I like them, too! I just didn't want to add any more meat to this lean hack.