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el Stiko

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A member registered May 01, 2017 · View creator page →

Creator of

Recent community posts

Small typo on the encounter table: 4-6 of spades appears twice instead of 1-3

Thanks again! I started working on it but I have many layout adjustments to make to fit the different character count. Maybe this weekend?

Oh, thanks! Turns out my browser was translating it behind my back. Sorry for the confusion. Updating files today.

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Thanks so much! It will! Unfortunately that link is taking me to an English transcript? I think there's a misunderstanding here.

I will try to find time to update the Fr PDF to second edition before the year is out.

By the way I absolutely love this ruleset, everything one needs is in here and so quick

Small suggestion for the Character pamphlet: If the d40 name list went from 10 - 49 it might be quicker for beginners to understand.

Thanks! Graphic design is my passion!

My eyes are getting old so I was making my own high-contrast monochrome character sheet, but I can't seem to track down the Ghoul SC 700 font you used for the headings...Could you please advise where I might find it? Thanks!

YES.

YES!!!!!

Whoah, so cool!

I'm so glad you like it!!

Bläckberry is the tastiest choice

I think this is the greatest, and I'm making myself a trifold variant so I can have the rules/charsheet/adventure all in the one bookmark, so I don't lose one of the components!

oh, sorry, no

Nope

Yeah, that never made it to the final files.

Thanks! Hope you enjoy it!

Thanks! Probably not?

Swapping titles/roles for assets should be fine, because Ironsworn's balance comes from narrative choices and pacing. Every step is up to you!

Thanks so much!

Are the pre-gens available anywhere for download, please? For convention one-shots?

Thanks!

Love this! Really wished I hadn't missed the kickstarter! Rules question, please: Do Heart Dice start at one, just like gift dice? I can't seem to find that in the rulebook.

Markdown and plaintext files coming soon! I am sleepy! Also will correct any typos you find! I am sleepy!

also: thanks for coming back, and for your support!

it's been a long time, but I think I was counting Friendship as the second move, as Risk and Friendship are the only two rules starting with "When you".

I am sorry, I will re-read and try to remember. The most important thing is that you can't Risk without Resolve, they are the uphill and downhill of the core mechanism.

This is absolutely delightful and rich and thoughtful and WELL DONE, YOU

You are consistently astonishing

Just boxes, not ticks. I will make that clearer if I can. Sorry!

Insightful! Thanks, I'll take another look at this soon and see what can be done.

Best headline ever

Thanks for the feedback! I,m glad you're enjoying the hack, and hacking it further to taste!

Lots to consider, which I will do. Friendship was intended as a direct port of the bonds track, maybe I should've thought that through longer in terms of labels. Oracles, too, were a direct port of the most basic binary oracle. I do prefer granularity in most mechanics, so I am surprised I didn't go more Archipelago on it.

Thanks again, rock on!

As for progress rolls, I like them, too! I just didn't want to add any more meat to this lean hack.

I added a page break before the Progress heading, the last paragraph of which hopefully explains XP. Please let me know if that's unclear. Thanks again!

Thanks! I will correct the double T on tthis.

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Nice catch! I will update the readable asap.

Update: Progress is already in the readable file.

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Good point! The text could probably benefit from a further clarification. You should gain a benefit befitting the fictional premise of the roll, then decide what happens and reduce an appropriate resource - so if you choose the same resource, they would absolutely cancel out. It's closer to the changing spirit of the game if you win some and then lose some(thing else), though! It's up to you if you prefer your story to have a "nothing happens" state, but that doesn't propel the fiction forward.