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(+1)

would you consider adapting the game into a book once game is complete?

(+2)

I don't really see the need to. First of all, I think minotaur hotel benefits a lot from the interactive component inherent to the medium of games/visual novels. I don't think we can approach the themes of responsible use of power and authority if the reader is not in control of the protagonist's actions. The ruthless route, period, would have a lot less impact if it didn't happen as a result of your actions as a player. 

And more importantly, wouldn't it be better if we used the time it would take to adapt minotaur hotel into another medium to start another project?