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(+2)

Just wanted to report that after Morgana takes Mordred to her tower to talk about the prophecy, when the narration changes to Morgana's perpective there are several errors.


First one is:

Error: cannot find a closing tag for macro <<if>>

<<if $say == "effort">>…

I think the ones that follow are because of that first one as well. Example:

Error: child tag <<elseif>> was found outside of a call to its parent macro <<if>>

<<elseif $say == "choice">>

Just thought I'd let you know.


Besides that, great game! It is really immersive and interesting!

(+1)

I found the same errors

Thank you, I'll fix it as soon as I can!