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The atmosphere is so captivating, I love how the graphics, the story, the music and the gameplay create a mood of loneliness. I really empathized the main character, worried about him and wondered about those tiny pieces of memories he tried to recall. And these 3d graphics fit here unexpectedly well! They create unique and quite interesting vibes.

The gameplay was confusing for me at first, took me some time to understand what to do (both in "emotion control" parts and in space scenes). And in space scenes I got lost periodically, just drifting in nowhere. At some point the game seemed a bit too repetative... On the other hand, it fits the mood pretty well, so maybe that's alright. The storyline had my interest all the time, so it wasn't that hard to get through repetative parts (though it felt a little bit like clicker game).

I'm also glad the story has happy ending, I really felt with Pat. Was relieved to see him happy :>

Overall, great project with unique mechanics and capturing mood! I also like that you've picked sci-fi setting and managed to fit "magical realism" theme into it. Nice job :)

(+1)

Thank you so much! I'm really happy that you enjoyed the atmosphere and empathized  with Pat so strongly. 

I've seen several people mention that the gameplay was confusing, so that's definitely something I'd like to improve after the rating period. For example, I'm thinking about showing hints for where to go in space, and turning the first emotion scene into a tutorial.  Fixing the repetitive parts will probably be trickier, but maybe I'll find a way.