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(2 edits)

I really liked this game. The re-wiring mechanic was pretty cool.
A couple of thoughts. Once I noticed it, I couldn't ignore it. It feels like there is a disconnect between the narration and what is happening while you play. There's the main character's inner/reaction dialogue, then there's the narration in the past tense. It confused me.. is this a memory or is this found footage kind of thing? It's weird to be narrating in the past tense when as the player, it's literally happening in the present. So it got me thinking about a second disconnect I was feeling. I know it's all the rage these days to make your game look all retro, but what is it really adding to the game? This game might have been just as fine without the pixelated effect. What I thought might work better is to do a found footage treatment. As if we are reviewing a recording from the main character's helmet. This might help it feel like it is something that has happened all ready, even though the player is playing it in the present with narration talking about it in the past tense. It might help better connect the two realities.
This is just my personal opinion. I really did enjoy it over all.