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I liked the game's narration. I felt like it fit very well with the short and sweet levels. I often feel that in games with a lot of narration I need to sit through so much before I can get back to playing. I did not feel that way with your game, the narration was paced really well!

I noticed that I would seemingly die at random, maybe the time that kills you does not reset each level, I'm not sure.

The movement was extremely quick for me, so much so that I thought it was one of the mechanics to slide all the way to each wall whenever you moved (like in Pokemon ice puzzles). Not sure if the movement is tied to the frame rate or something, I have not used Puzzlescript before.

Since the movement was so fast, I did not really have any precision with my choices so I felt like I could not appreciate the puzzles you made.

I think you have a really cool game here, but just needs some adjustments so people can see what you made more clearly. The shopkeeper said "General Kenobi" so I was a bit confused lol

Thanks for playing my game. The sped up movement was on purpose and the puzzles were designed around it.  I think I will provide a slowed down version as well. 

Added a slowed down version.