This game is really hard to rate, because although it does work well with the jam's theme and the mechanic is pretty nice, the platforming doesn't mix well with an infinite game if you're not going to have randomized platforms. Change up the platforms every 30 seconds, add more SFXs and polish and you've got a decent little game in your hands.
Viewing post in Blind Harvest jam comments
Thanks for the feedback... I wanted to have more levels and a timer but no time for the jam... In the current version (will be released after the jam rating ends) you have to get 20 gems in 60 seconds... The blind mechanic will be used on certain levels only... Also there is an in-game level editor...