Tutorial has game-breaking bugs dealing with deleting items (when items are thrown out or given to customers).
That aside, the game is very well done, the interior design is frustrating as expected from the description. The choice of music and the art style meshes perfectly, the game is both appealing visually and auditorily. Given its run on the web, I won't complain about the lack of an exit button (though I did notice there was no main menu button in the game unlike the tutorial). Overall a stellar job. My only other complaint is the odd collision hitboxes with the environment, but that's not something unique to this Unity project so that's not super detrimental.