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Thanks! Guess I'll get working on the art then. :3

I may have new 3D backgrounds if time permits or we get a 3D modeler for our team, but I actually want to finish my concept before Halloween, so I'm prioritizing the lewd character art for now. Just wanted to check and make sure that was okay.

And you are totally speaking my language with the play-ability thing. One of the best things about lewd games for me is that feeling of helplessness when you lose control of your character and just have to watch for a bit. That only works if the controls aren't frustrating before you lose control, and, you know, it's not just a slideshow of sexy art assets. I am all about dat gameplay, and I've been working on a combat design that takes strength away from your character as you go, which makes it harder for her to resist. Should turn out fun and also sexy if I do my job properly. :P