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What an excellent idea and a perfect story for this group. Way to know your audience. I like the little touches like, "avoid the Discord" and how you really nailed the progress and feelings that come along with creating a game.

I like the voiceovers and the implementation of them is very impressive and you had just the right amount at the right times if you were going to use them, but I almost think I would have liked it more without any VO stuff, because then I could really see myself being the one creating the idea and nurturing it and avoiding bad advice and seeking out good advice (love the dig at Xanderwood!). The ambient noise and sfx were plenty of juice. I didn't dislike the VO, I just wonder if I would have been even more engaged without them.

I loved this experience and that you were able to get it all together so quickly is really impressive.

One minor gripe, once I collect a good thought it would be nice if that got wiped from the list so I didn't see repeat advice. I also wish the game moved just a little more slowly, only because I enjoyed the writing so much there were times where I'd hit a good/bad/good thought and the text would swap out so quickly I didn't get a chance to enjoy the writing. And I loved the writing, so that bummed me out a little.

Overall, incredible work. Really, really enjoyed this.