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A jam submission

A Game Idea's JourneyView game page

Submitted by Foozle (@FoozleCC) — 4 days, 13 hours before the deadline
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A Game Idea's Journey's itch.io page

Results

CriteriaRankScore*Raw Score
How good was the game?#93.6673.667
How engaging was the story?#183.2003.200
How Artless was the game?#363.0003.000

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I Love this, the idea was very creative and hearing both the advice and hate was fun, some funny comments in there, and the aesthetic of the game is very pretty, also the voices were awesome. Great job!

Submitted

An interesting idea and a really good polished looking game and like what the colours say to you as you collect them

Submitted

Really nice story, the gameplay is pretty good, and the way you make it look good without art is also really cool. I like the dialogue and the voice effects as well.

Submitted(+1)

What an excellent idea and a perfect story for this group. Way to know your audience. I like the little touches like, "avoid the Discord" and how you really nailed the progress and feelings that come along with creating a game.

I like the voiceovers and the implementation of them is very impressive and you had just the right amount at the right times if you were going to use them, but I almost think I would have liked it more without any VO stuff, because then I could really see myself being the one creating the idea and nurturing it and avoiding bad advice and seeking out good advice (love the dig at Xanderwood!). The ambient noise and sfx were plenty of juice. I didn't dislike the VO, I just wonder if I would have been even more engaged without them.

I loved this experience and that you were able to get it all together so quickly is really impressive.

One minor gripe, once I collect a good thought it would be nice if that got wiped from the list so I didn't see repeat advice. I also wish the game moved just a little more slowly, only because I enjoyed the writing so much there were times where I'd hit a good/bad/good thought and the text would swap out so quickly I didn't get a chance to enjoy the writing. And I loved the writing, so that bummed me out a little.

Overall, incredible work. Really, really enjoyed this.

Submitted

I love the polish on this and how you obviously forced some RPG sound clips into your story :P Excellent.

I think some of the GUI is overkill.. Like the points screen at the end of a chapter and the coins dont really seem to fit the rest of the game and it might have been better without those. They were really polished, but seem alien somehow.

I found it quite difficult to time my collecting of good thoughts as they always changed red as I was about to get them. I tried chasing the green ones, but could never catch them and couldn’t work out what they do. Also the game play is so focuessed that I didnt have time to read any of the “ideas” good or bad once I had got them as I was too occupied with getting/dodging the next one.

I like the gameplay, but I almost feel a slower paced version where all ideas are the same colour and you have to get close and listen/read the idea first and then decide whether it is good/bad before accepting it might have fit the story better and given the player more agency. But the controls are fun and it is definately engaging!