The game looks really good. Loving the pixel art and the choice of music. If you continue to work on this I would add some sound effects for the colliding objects as well as splashing sounds for dunking tea bags and sugar cubes into the teacup. Idk if this was intended but it seems that you can pass levels perfectly by knocking only one tea bag and one sugar cube into the tea cup. It makes some of the levels much easier to complete. Also I think it would be a good idea to have a visual indicator showing how you are drawing back the cube. It could be as simple as a line from the starting point to the pulling point but it would help with aiming the cubes. All in all this was a really fun game!
Viewing post in Brewicide jam comments
There are a number of things I wanted to implement, but just didn’t have the time. I’ll definitely try to update it when the jam is over. SFX for sure…I had some SFX started, but threw it on the back burner because I couldn’t find just the right sounds to use.
I had intended for the multiple tea bags to be a requirement to pass levels, but I think ScalphaMission’s suggestion it could be linked with a star system would be a better way. For a jam game, I’m actually glad I didn’t make it a requirement. Definitely would’ve produced frustration for the player!
Thanks for playing and for the feedback!