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(+1)

The game is a little rough around the edges. It seems that you can move faster on the ground than in the air. I also found myself getting stuck often when I ran sideways into walls in the air. I feel that with some more practice you can refine your 2d platforming skills. Btw if u work in unity i suggest checking out this tutorial on 2d movement: 

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thank you i tried to refine the coding a couple days back but i was able to fix the collision on the wall and ground if not jumping but after the jumping he fell right through just a bit. i'm currently using Game maker studio for that game, but my skill on programming is not really good i'm more of a designer building the levels and the story of the game. but thank you the feed back maybe next jam i'll give unity a try to see the differences.