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Thanks for playing.

  • I'm aware of the clipping problem with the enemies, unfortunately I realized it when it was too late so all I could do was mitigate it as much as possible. Of course I'll look for a definitive solution to this (it's Unity's fault, because the navmesh the enemies use to move and to spawn gets created inside the ground meshes).
  • The bees have a sort of windup or tell, they stop in place and rotate towards you before attacking. I do want to make it more clear though. And yeah, being able to block their attacks will help too.
  • This is a great idea. I sort of thought of doing this but then it slipped my mind and I forgot to implement it.
  • Yeah I should definitely add a pause menu, it's something I was meaning to add from the start but then I just forgot to and more important things (like implementing gameplay stuff) took over. I will get to it though, I know how annoying it is not to be able to close the game or to go back to the main menu.

Thanks for the feedback.