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(+1)

I'm with Kingjaw on changing your choices for the commands. Top was easy, but middle and bottom, just "mid" and "bot" then they're all three characters. I like that shoot is longer because there should be a little more anticipation and work for the attack.

Locking the story behind the scoring system was a great way to make it work really well with the gameplay. I know this isn't part of rating, but I love the attention and care you put into your thumbnail!

I wish I didn't have to select the text box at the start to begin typing, or you should have given more of a buffer before the enemies starting coming at me. I would also suggest an enemy type that you can't shoot so it forces the player to move.

I couldn't move up. Or more accurately, I could move up but then I was stuck:


"top" wouldn't clear out of my text box like shoot did, so then I was stuck up top.

Overall, this was a really fun entry and solid submission. Thanks for sharing it.

(+1)

I agree with you and Kingjaw! I've been told a lot to add a new enemy type and shorten the letters. Thanks for playing!